Pc Dmis Serialization Error Pc
Hi guys im typically a lathe programer and operator. Mod pack studio 2.0 64 bit version. Now have some cmm duties for some parts.
I was checking cumulative runout between 2 cylinders and would get some crazy numbers over.005. Checking on adjustable v-blocks the part would be under 5 tenths. Idk why was hoping you guys could help me.
I'm using a zeis with cylapso. Parts lying down as the diameters are split by a bigger ring in the middle. The cmm operator in inspection is no help just outs his hands in the air saying idk why. Thanks guys. If the axis of the cylinder you're measuring against is off by even a little bit, you can end up magnifying error substantially. How many points for each? If it's lying down, is the CMM program only taking the top half of each cylinder?
And how long is each cylinder in relation to its diameter?I don't have Calypso, but this is how I'd do it in PC-DMIS: Create an alignment using the first cylinder axis as the level, then check the profile (.001) of the second cylinder. Graph the point cloud to show the error arrows. That should give you an idea if it's an angular error, taper, or a random finish issue or the probe shanking out. According to the ISO standard you should actually be measuring 1500 points per scan pass at 50 UPR for your filter. Be sure to set your outlier elimination to eliminate 6 adjacent points with a 10 UPR pre-filter.
Also, don't use a helical scan for runout. You should use circle paths, which would more closely resemble your mechanical method.Use the most rigid probe you have that can reach both cylinders. If your length permits, I would stand the part up in a chuck to make this easier.The next thing I would consider is also calling out the clyindricity of each diameter. If one is the datum also examine the difference in your A1/A2 angles between the features. This can help you determine the root cause of your deviation.For reference, I am a metrologist of 18 years experience, with over 20,000 hours on Calypso alone.
You should definitely hook up with your local Zeiss dealer or location that offers Calypso training. This way you can get more from your software. There is a special class at Zeiss called Aukom. This is a core metrology class that provides instruction on core mechanics of how and why measurements are done a certain way.Next, if you don't have formal GD&T training that would be a great place to start. I have had several apprentice metrologists work under me and this was something I always had them to do great benefit. I hate runout.If you fail runout checks, what aspect of the cylinder is off: it's form?
It's orientation? You just don't know.I hate runout because when i fail a runout check, the machinist turns to me and says: 'OK, what do i need to do to make it good?' And I don't know. I have to do separate CMM checks to individually validate form / orientation / size and then I can tell him what's incorrect about his geometry.I'm a PCDMIS guy as well, looks like everybody else has covered it from my side. Not much to give to a Calypso user, except to ensure that your alignments are solid, and possibly check the geometric aspects of the surface individually, like I stated above. Might help you figure out what the real problem is.Hate runout.
Do you have a roundness machine, because that's exactly what this is for? The fact that you're using a CMM to look at runout is inducing a lot of error into your measurements. Each axis of movement during the measurement is going to add an element of error. Most roundness machines will also allow you to center the part axis on the spindle so that any runout that's left will be in the part.
(After calibration).If you have a roundness machine in house I would recommend getting a measurement off that.
Originally posted by:I have the same problem.Does anyone solve it?Its likely same problem. Verify integrity isn't guaranteed to work. Uninstall and reinstall will only work with files that have been removed/overwritten by that process.That means something that is left over is still corrupted assuming that's what it is for you. There is potential for other acute things.
Also potential for it to be the game/engine code but that is far more unlikely as more people would likely see the problem.The config files and savegame files will likely need to be moved and try again. I don't think Windows registry needs any entries removed (though that's what I would do to have a complete fresh start) but if you don't know what you're doing in the registry you could mess up things. Originally posted by:I have the same problem.Does anyone solve it?This usually pops up on Mac hardware. If you're.not. on a Mac, contact and attach a copy of your system's dxdiag report to the email telling us about the issue.If you are on a Mac, please try these steps to resolve the crash/serialization error issue:1. Open Finder, press “command+shift+g”2.
Type in: /Library/application support/, press enter3. Open “Epic/Obduction/Saved”4.
Pc Dmis Serialization Error Pc Free
Delete “ByteCodeCache.ushadercode” & “DrawCache.ushadercache”5. Restart your computerIf you the path in the steps above does not show you any of the folders or files, follow these steps instead to clear out the corrupt shader cache:1.
Pc Dmis Programming Guide
Open Finder, press “command+shift+g”2. Type in: /Library/Containers/com.cyan.obduction/Data/Library/Application Support/Epic/Obduction/Saved/SaveGames3. Delete “ByteCodeCache.ushadercode” & “DrawCache.ushadercache”4. Restart your computer.